

We Be Goblins! casts the PCs as members of the Licktoad tribe in Brinestump Marsh (near Sandpoint, the starting point for multiple adventure paths). If you're looking for something different, or maybe want to show skeptical non-gamers just how much fun RPGs can be, We Be Goblins! is a great choice. The module comes with four pre-generated goblin characters, each of whom is described well with little quirks and traits. The last section proved surprisingly hard when I played it, and my group TPK'd-but that's okay, as we had a lot of fun in the process. This adventure, which can be finished in one session, is a perfect introduction to the goblins of Golarion and is a blast to play. In short, they're a blast to play once in a while to let off a little steam and just go crazy with the role-playing. The premise is all in the title: the PCs are goblins, and in Pathfinder, goblins are fire-loving, dog-hating, baby-eating little psychopaths of illiteracy and idiocy.
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We Be Goblins! was Paizo's Free RPG Day offering in 2011, and it has solidified as one of the most beloved Pathfinder adventures ever (the PDF is available for a free download here). Pregenerated characters are available here (803 KB zip/PDF). Its Chronicle Sheet and additional rules for running this module are a free download (232 KB zip/PDF). We Be Goblins! is sanctioned for use in Pathfinder Society Organized Play. Note: Due to the special nature of this product, it is NOT part of the Pathfinder Modules Subscription.
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This special 16-page Pathfinder Module was initially made available for Free RPG Day on June 18, 2011. It also serves as a preview of Pathfinder Player Companion: Goblins of Golarion, and as an optional prequel to Pathfinder Adventure Path's upcoming Jade Regent Adventure Path.

The adventure takes place outside the town of Sandpoint in the Pathfinder campaign setting, but can easily be adapted for any campaign world. We Be Goblins! is an adventure for 1st-level characters in which the PCs play a horde of malicious and murderous goblins, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world's oldest RPG. For the ship in question is far from uninhabited, and Vorka the cannibal goblin would like nothing better than a few tasty visitors. Yet even once they’ve proven their mettle, the adventure is just beginning.
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In order to prove themselves as the Licktoads’ bravest goblins, the PCs must complete a series of dangerous dares, from swallowing bull slugs and braving the dreaded Earbiter to dancing with Squealy Nord himself.
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To remedy this situation, the Licktoads’ leader, His Mighty Girthness Chief Rendwattle Gutwad, has declared that the greatest heroes of the tribe must venture forth to retrieve the rest of the fireworks from a derelict ship stranded in the marsh. The Licktoad goblins of Brinestump Marsh have stumbled upon a great treasure-fireworks! Yet unfortunately for them, the tribe member responsible for the discovery has already been exiled for the abhorrent crime of writing (which every goblin knows steals words from your head). A most unusual adventure for 1st-level goblin characters.
